Chloe LeGendre

visual computing scientist

home | publications | projects | cv [pdf]

e-mail me:
legendre (at)

find me irl:
Vision and Graphics Lab
USC Institute for Creative Technologies,
12015 Waterfront Drive
Playa Vista, CA 90094


  • [Feb 2019] Paper accepted to CVPR 2019! (Coming soon.)
  • [July 2018] Interviewed by ACM SIGGRAPH blog.
  • [July 2018] Paper accepted to ECCV 2018 (Deep Volumetric Video from Very Sparse Multi-View Performance Capture)
  • [July 2018] Paper accepted to Color Imaging Conference (CIC) 2018 (Efficient Multispectral Facial Capture with Monochrome Cameras)
  • [June 2018] Poster accepted to SIGGRAPH 2018 and selected as semi-finalist for Graduate category of the ACM Student Research Competition! (Efficient Multispectral Facial Capture with Monochrome Cameras)
  • [June 2018] Student Researcher @ Google Daydream (LA)
  • [Jan 2018] TA for USC CSCI 576 (Multimedia Systems Design)
  • [Sept 2017] Gave talk at Imperial College London, Realistic Graphics and Imaging Group
  • [Sept 2017] TA for USC CSCI 420 (Computer Graphics)


I am a fourth year PhD student and Annenberg Graduate Fellow in the Computer Science department at the Viterbi School of Engineering of USC. I work in the vision and graphics laboratory at the USC Institute for Creative Technologies as a graduate research assistant, supervised by Prof. Paul Debevec.

In 2015 Spring, I received my MS in Computer Science from Stevens Institute of Technology supervised by Prof. Philippos Mordohai, with a focus on 3D computer vision.

From 2011 to 2015, I was an applications technologist in imaging and augmented reality at L'Oreal USA Research & Innovation, working for L'Oreal's Global Digital Incubator, where I worked on Makeup Genius, among other projects.

I received my BS in Engineering in 2009 from the University of Pennsylvania.



computer vision in xkcd

Chloe LeGendre © 2016